2024-09-22 21:08:40 -04:00
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#![deny(rust_2018_idioms)]
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2024-09-27 21:20:14 -04:00
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pub mod fen;
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2024-09-22 21:08:40 -04:00
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const BOARD_WIDTH: usize = 8;
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const BOARD_HEIGHT: usize = 8;
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const N_SQUARES: usize = BOARD_WIDTH * BOARD_HEIGHT;
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2024-09-27 20:59:38 -04:00
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#[derive(Debug, Copy, Clone, Default, PartialEq, Eq)]
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enum Color {
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#[default]
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White,
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Black,
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}
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const N_COLORS: usize = 2;
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#[derive(Debug, Copy, Clone)]
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enum Piece {
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Rook,
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Bishop,
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Knight,
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King,
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Queen,
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Pawn,
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}
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const N_PIECES: usize = 6;
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struct PieceErr;
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/// Color and piece.
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#[derive(Debug, Clone, Copy)]
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struct ColPiece {
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pc: Piece,
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col: Color,
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}
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impl TryFrom<char> for ColPiece {
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type Error = PieceErr;
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fn try_from(value: char) -> Result<Self, Self::Error> {
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let col = if value.is_ascii_uppercase() {
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Color::White
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} else {
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Color::Black
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};
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let mut lower = value;
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lower.make_ascii_lowercase();
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Ok(ColPiece {
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pc: Piece::try_from(lower)?,
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col,
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})
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}
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}
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impl From<ColPiece> for char {
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fn from(value: ColPiece) -> Self {
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let lower = char::from(value.pc);
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match value.col {
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Color::White => lower.to_ascii_uppercase(),
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Color::Black => lower,
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}
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}
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}
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impl From<ColPiece> for Color {
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fn from(value: ColPiece) -> Self {
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value.col
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}
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}
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impl From<ColPiece> for Piece {
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fn from(value: ColPiece) -> Self {
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value.pc
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}
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}
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impl ColPiece {
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/// Convert option of piece to character.
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pub fn opt_to_char(opt: Option<Self>) -> char {
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match opt {
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Some(pc) => pc.into(),
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None => '.',
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}
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}
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}
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/// Square index newtype.
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///
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/// A1 is (0, 0) -> 0, A2 is (0, 1) -> 2, and H8 is (7, 7) -> 63.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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struct Index(usize);
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enum IndexError {
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OutOfBounds,
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}
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impl TryFrom<usize> for Index {
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type Error = IndexError;
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fn try_from(value: usize) -> Result<Self, Self::Error> {
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if (0..N_SQUARES).contains(&value) {
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Ok(Index(value))
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} else {
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Err(IndexError::OutOfBounds)
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}
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}
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}
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impl From<Index> for usize {
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fn from(value: Index) -> Self {
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value.0
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}
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}
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impl Index {
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fn from_row_col(r: usize, c: usize) -> Result<Self, IndexError> {
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//! Get index of square based on row and column.
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let ret = BOARD_WIDTH * r + c;
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ret.try_into()
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}
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}
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impl TryFrom<char> for Piece {
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type Error = PieceErr;
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fn try_from(s: char) -> Result<Self, Self::Error> {
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match s {
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'r' => Ok(Piece::Rook),
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'b' => Ok(Piece::Bishop),
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'n' => Ok(Piece::Knight),
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'k' => Ok(Piece::King),
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'q' => Ok(Piece::Queen),
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'p' => Ok(Piece::Pawn),
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_ => Err(PieceErr),
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}
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}
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}
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impl From<Piece> for char {
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fn from(value: Piece) -> Self {
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match value {
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Piece::Rook => 'r',
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Piece::Bishop => 'b',
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Piece::Knight => 'n',
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Piece::King => 'k',
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Piece::Queen => 'q',
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Piece::Pawn => 'p',
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}
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}
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}
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#[derive(Default, Debug)]
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struct Bitboard(u64);
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impl Bitboard {
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pub fn on_idx(&mut self, idx: Index) {
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//! Set the square at an index to on.
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self.0 |= 1 << usize::from(idx);
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}
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pub fn off_idx(&mut self, idx: Index) {
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//! Set the square at an index to off.
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self.0 &= !(1 << usize::from(idx));
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}
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}
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/// Array form board.
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///
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/// Complements bitboards, notably for "what piece is at this square?" queries.
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#[derive(Debug)]
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struct Mailbox([Option<ColPiece>; N_SQUARES]);
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impl Default for Mailbox {
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fn default() -> Self {
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Mailbox([None; N_SQUARES])
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}
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}
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impl Mailbox {
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/// Get mutable reference to square at index.
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fn sq_mut(&mut self, idx: Index) -> &mut Option<ColPiece> {
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&mut self.0[usize::from(idx)]
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}
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/// Get non-mutable reference to square at index.
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fn sq(&self, idx: Index) -> &Option<ColPiece> {
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&self.0[usize::from(idx)]
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}
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}
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/// Piece bitboards and state for one player.
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///
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/// Default is all empty.
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#[derive(Default, Debug)]
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struct Player {
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/// Bitboards for individual pieces. Piece -> locations.
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bit: [Bitboard; N_PIECES],
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}
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impl Player {
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/// Get board for a specific piece.
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fn board(&mut self, pc: Piece) -> &mut Bitboard {
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&mut self.bit[pc as usize]
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}
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}
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/// Castling rights for one player
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#[derive(Debug, Default, PartialEq, Eq)]
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pub struct CastlingRights {
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/// Kingside
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k: bool,
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/// Queenside
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q: bool,
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}
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/// Game state.
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///
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/// Default is empty.
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#[derive(Debug, Default)]
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pub struct Position {
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/// Player bitboards
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players: [Player; N_COLORS],
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/// Mailbox (array) board. Location -> piece.
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mail: Mailbox,
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/// En-passant square.
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///
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/// (If a pawn moves twice, this is one square in front of the start position.)
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ep_square: Option<Index>,
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/// Castling rights
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castle: [CastlingRights; N_COLORS],
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/// Plies since last irreversible (capture, pawn) move
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half_moves: usize,
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/// Full move counter (incremented after each black turn)
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full_moves: usize,
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/// Whose turn it is
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turn: Color,
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}
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impl Position {
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/// Get mutable reference to a player.
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fn pl_mut(&mut self, col: Color) -> &mut Player {
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&mut self.players[col as usize]
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}
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/// Create a new piece in a location.
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fn set_piece(&mut self, idx: Index, pc: ColPiece) {
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let pl = self.pl_mut(pc.col);
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pl.board(pc.into()).on_idx(idx);
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*self.mail.sq_mut(idx) = Some(pc);
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}
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/// Delete the piece in a location, if it exists.
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fn del_piece(&mut self, idx: Index) {
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if let Some(pc) = *self.mail.sq_mut(idx) {
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let pl = self.pl_mut(pc.col);
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pl.board(pc.into()).off_idx(idx);
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*self.mail.sq_mut(idx) = None;
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}
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}
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/// Get the piece at a location.
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fn get_piece(&self, idx: Index) -> Option<ColPiece> {
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*self.mail.sq(idx)
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}
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2024-09-27 20:59:38 -04:00
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/// Maximum amount of moves in the counter to parse before giving up
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const MAX_MOVES: usize = 9_999;
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}
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impl core::fmt::Display for Position {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let mut str = String::with_capacity(N_SQUARES + BOARD_HEIGHT);
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for row in (0..BOARD_HEIGHT).rev() {
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for col in 0..BOARD_WIDTH {
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let idx = Index::from_row_col(row, col).or(Err(std::fmt::Error))?;
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let pc = self.get_piece(idx);
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str.push(ColPiece::opt_to_char(pc));
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}
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str += "\n";
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}
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write!(f, "{}", str)
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}
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}
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