2024-09-29 10:43:45 -04:00
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use crate::{BoardState, Square, Color, ColPiece};
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2024-09-27 21:20:14 -04:00
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use crate::{BOARD_WIDTH, BOARD_HEIGHT};
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pub trait FromFen {
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type Error;
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fn from_fen(_: String) -> Result<Self, Self::Error>
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where
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Self: std::marker::Sized;
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}
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/// FEN parsing error, with index of issue if applicable.
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#[derive(Debug)]
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pub enum FenError {
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/// Invalid character.
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BadChar(usize),
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/// FEN is too short, and missing information.
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MissingFields,
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/// Too many pieces on a single row.
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TooManyPieces(usize),
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/// Too little pieces on a single row.
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NotEnoughPieces(usize),
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/// Too many rows.
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TooManyRows(usize),
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/// Too little rows.
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NotEnoughRows(usize),
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/// Parser refuses to keep parsing move counter because it is too big.
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TooManyMoves,
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/// Error in the parser.
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InternalError(usize),
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}
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impl FromFen for BoardState {
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type Error = FenError;
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fn from_fen(fen: String) -> Result<BoardState, FenError> {
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//! Parse FEN string into position.
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/// Parser state machine.
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#[derive(Clone, Copy)]
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enum FenState {
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/// Parses space characters between arguments, and jumps to next state.
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Space,
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/// Accepts pieces in a row, or a slash, and stores row and column (0-indexed)
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Piece(usize, usize),
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/// Player whose turn it is
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Side,
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/// Castling ability
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Castle,
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/// En passant square, letter part
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EnPassantFile,
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/// En passant square, digit part
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EnPassantRank,
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/// Half-move counter for 50-move draw rule
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HalfMove,
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/// Full-move counter
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FullMove,
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}
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let mut pos = BoardState::default();
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let mut parser_state = FenState::Piece(0, 0);
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let mut next_state = FenState::Space;
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/// Create parse error at a given index
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macro_rules! bad_char {
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($idx:ident) => {
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Err(FenError::BadChar($idx))
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};
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}
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/// Parse a space character, then jump to the given state
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macro_rules! parse_space_and_goto {
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($next:expr) => {
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parser_state = FenState::Space;
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next_state = $next;
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};
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}
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for (i, c) in fen.chars().enumerate() {
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match parser_state {
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FenState::Space => {
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match c {
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' ' => {
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parser_state = next_state;
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}
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_ => return bad_char!(i),
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};
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}
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FenState::Piece(mut row, mut col) => {
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// FEN stores rows differently from our bitboard
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let real_row = BOARD_HEIGHT - 1 - row;
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match c {
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'/' => {
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if col < BOARD_WIDTH {
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return Err(FenError::NotEnoughPieces(i));
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} else if row >= BOARD_HEIGHT {
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return Err(FenError::TooManyRows(i));
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}
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col = 0;
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row += 1;
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parser_state = FenState::Piece(row, col)
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}
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pc_char @ ('b'..='r' | 'B'..='R') => {
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let pc = ColPiece::try_from(pc_char).or(bad_char!(i))?;
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pos.set_piece(
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Square::from_row_col(real_row, col)
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.or(Err(FenError::InternalError(i)))?,
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pc,
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);
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col += 1;
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if col > 8 {
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return Err(FenError::TooManyPieces(i));
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};
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parser_state = FenState::Piece(row, col)
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}
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number @ '1'..='9' => {
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if let Some(n) = number.to_digit(10) {
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col += n as usize;
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if col > BOARD_WIDTH {
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return Err(FenError::TooManyPieces(i));
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};
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parser_state = FenState::Piece(row, col);
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} else {
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return bad_char!(i);
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}
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}
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' ' => {
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if row < BOARD_HEIGHT - 1 {
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return Err(FenError::NotEnoughRows(i));
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} else if col < BOARD_WIDTH {
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return Err(FenError::NotEnoughPieces(i));
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}
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parser_state = FenState::Side
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}
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_ => return bad_char!(i),
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};
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}
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FenState::Side => {
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match c {
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'w' => pos.turn = Color::White,
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'b' => pos.turn = Color::Black,
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_ => return bad_char!(i),
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}
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parse_space_and_goto!(FenState::Castle);
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}
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FenState::Castle => {
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macro_rules! wc {
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() => {
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pos.castle[Color::White as usize]
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};
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}
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macro_rules! bc {
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() => {
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pos.castle[Color::Black as usize]
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};
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}
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match c {
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'Q' => wc!().q = true,
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'q' => bc!().q = true,
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'K' => wc!().k = true,
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'k' => bc!().k = true,
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' ' => parser_state = FenState::EnPassantRank,
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'-' => {
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parse_space_and_goto!(FenState::EnPassantRank);
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}
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_ => return bad_char!(i),
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}
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}
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FenState::EnPassantRank => {
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match c {
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'-' => {
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parse_space_and_goto!(FenState::HalfMove);
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}
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'a'..='h' => {
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pos.ep_square = Some(Square(c as usize - 'a' as usize));
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parser_state = FenState::EnPassantFile;
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}
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_ => return bad_char!(i),
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};
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}
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FenState::EnPassantFile => {
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if let Some(digit) = c.to_digit(10) {
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pos.ep_square = Some(Square(
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usize::from(pos.ep_square.unwrap_or(Square(0)))
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+ (digit as usize - 1) * 8,
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));
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} else {
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return bad_char!(i);
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}
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parse_space_and_goto!(FenState::HalfMove);
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}
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FenState::HalfMove => {
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if let Some(digit) = c.to_digit(10) {
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if pos.half_moves > BoardState::MAX_MOVES {
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return Err(FenError::TooManyMoves);
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}
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pos.half_moves *= 10;
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pos.half_moves += digit as usize;
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} else if c == ' ' {
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parser_state = FenState::FullMove;
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} else {
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return bad_char!(i);
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}
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}
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FenState::FullMove => {
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if let Some(digit) = c.to_digit(10) {
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if pos.half_moves > BoardState::MAX_MOVES {
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return Err(FenError::TooManyMoves);
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}
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pos.full_moves *= 10;
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pos.full_moves += digit as usize;
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} else {
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return bad_char!(i);
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}
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}
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}
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}
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// parser is always ready to receive another full move digit,
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// so there is no real "stop" state
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if matches!(parser_state, FenState::FullMove) {
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Ok(pos)
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} else {
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Err(FenError::MissingFields)
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::N_SQUARES;
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use crate::CastlingRights;
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#[test]
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fn test_fen_pieces() {
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let fen = "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1";
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let board = BoardState::from_fen(fen.into()).unwrap();
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assert_eq!(
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(0..N_SQUARES)
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.map(Square)
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.map(|i| board.get_piece(i))
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.map(ColPiece::opt_to_char)
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.collect::<String>(),
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"RNBQKBNRPPPP.PPP............P...................pppppppprnbqkbnr"
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);
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assert_eq!(board.ep_square.unwrap(), Square(20));
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assert_eq!(board.turn, Color::Black);
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}
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macro_rules! make_board{
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($fen_fmt: expr) => {
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BoardState::from_fen(format!($fen_fmt)).unwrap()
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}
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}
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#[test]
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fn test_fen_ep_square() {
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let test_cases = [("e3", 20), ("h8", 63), ("a8", 56), ("h4", 31), ("a1", 0)];
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for (sqr, idx) in test_cases {
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let board = make_board!("8/8/8/8/8/8/8/8 w - {sqr} 0 0");
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assert_eq!(board.ep_square.unwrap(), Square(idx));
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}
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let board = make_board!("8/8/8/8/8/8/8/8 w - - 0 0");
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assert_eq!(board.ep_square, None);
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}
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#[test]
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fn test_fen_turn() {
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let test_cases = [("w", Color::White), ("b", Color::Black)];
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for (col_char, col) in test_cases {
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let board = make_board!("8/8/8/8/8/8/8/8 {col_char} - - 0 0");
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assert_eq!(board.turn, col);
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}
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}
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#[test]
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fn test_fen_castle_rights() {
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let test_cases = [
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(
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"-",
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[
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CastlingRights { k: false, q: false },
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CastlingRights { k: false, q: false },
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],
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),
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(
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"k",
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[
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CastlingRights { k: false, q: false },
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CastlingRights { k: true, q: false },
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],
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),
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(
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"kq",
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[
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CastlingRights { k: false, q: false },
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CastlingRights { k: true, q: true },
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],
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),
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(
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"qk",
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[
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CastlingRights { k: false, q: false },
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CastlingRights { k: true, q: true },
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],
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),
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(
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"KQkq",
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[
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CastlingRights { k: true, q: true },
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CastlingRights { k: true, q: true },
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],
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),
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(
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"KQ",
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[
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CastlingRights { k: true, q: true },
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CastlingRights { k: false, q: false },
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],
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),
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(
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"QK",
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[
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CastlingRights { k: true, q: true },
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CastlingRights { k: false, q: false },
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],
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),
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];
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for (castle_str, castle) in test_cases {
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let board = make_board!("8/8/8/8/8/8/8/8 w {castle_str} - 0 0");
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assert_eq!(board.castle, castle);
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}
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}
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#[test]
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fn test_fen_half_move_counter() {
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for i in 0..=BoardState::MAX_MOVES {
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let board = make_board!("8/8/8/8/8/8/8/8 w - - {i} 0");
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assert_eq!(board.half_moves, i);
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assert_eq!(board.full_moves, 0);
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}
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}
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#[test]
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fn test_fen_move_counter() {
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for i in 0..=BoardState::MAX_MOVES {
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let board = make_board!("8/8/8/8/8/8/8/8 w - - 0 {i}");
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assert_eq!(board.half_moves, 0);
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assert_eq!(board.full_moves, i);
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}
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}
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}
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