perf: remove redundant is_check direction for queen

This commit is contained in:
dogeystamp 2024-10-22 17:52:55 -04:00
parent 09551e802e
commit 00bfbd7fbc

View File

@ -610,14 +610,14 @@ pub trait LegalMoveGen {
fn is_check(board: &BoardState, pl: Color) -> bool {
for src in board.pl(pl).board(Piece::King).into_iter() {
macro_rules! detect_checker {
($dirs: ident, $pc: ident, $keep_going: expr) => {
($dirs: ident, $pc: pat, $keep_going: expr) => {
for dir in $dirs.into_iter() {
let (mut r, mut c) = src.to_row_col_signed();
loop {
let (nr, nc) = (r + dir.0, c + dir.1);
if let Ok(sq) = Square::from_row_col_signed(nr, nc) {
if let Some(pc) = board.get_piece(sq) {
if pc.pc == Piece::$pc && pc.col != pl {
if matches!(pc.pc, $pc) && pc.col != pl {
return true;
} else {
break;
@ -639,9 +639,10 @@ fn is_check(board: &BoardState, pl: Color) -> bool {
let dirs_white_pawn = [(-1, 1), (-1, -1)];
let dirs_black_pawn = [(1, 1), (1, -1)];
detect_checker!(DIRS_STAR, Queen, true);
detect_checker!(DIRS_DIAG, Bishop, true);
detect_checker!(DIRS_STRAIGHT, Rook, true);
use Piece::*;
detect_checker!(DIRS_DIAG, Bishop | Queen, true);
detect_checker!(DIRS_STRAIGHT, Rook | Queen, true);
detect_checker!(DIRS_STAR, King, false);
detect_checker!(DIRS_KNIGHT, Knight, false);
match pl {