feat: stand-pat on quiescence search
gotta remember that not capturing is an option too
This commit is contained in:
parent
54a4cd07ac
commit
0120c95097
11
src/eval.rs
11
src/eval.rs
@ -509,16 +509,17 @@ mod tests {
|
|||||||
// expected (signed) value gain of exchange
|
// expected (signed) value gain of exchange
|
||||||
Rook.value(),
|
Rook.value(),
|
||||||
),
|
),
|
||||||
(
|
("8/8/4b3/2kq4/2PKP3/8/8/8 w - - 0 1", "d5", Queen.value()),
|
||||||
"8/8/4b3/2kq4/2PKP3/8/8/8 w - - 0 1",
|
|
||||||
"d5",
|
|
||||||
Queen.value(),
|
|
||||||
),
|
|
||||||
(
|
(
|
||||||
"r3k2r/1pq2pbp/6p1/p2Qpb2/1N6/2P3P1/PB2PPBP/R3K2R w KQkq - 0 14",
|
"r3k2r/1pq2pbp/6p1/p2Qpb2/1N6/2P3P1/PB2PPBP/R3K2R w KQkq - 0 14",
|
||||||
"e5",
|
"e5",
|
||||||
0,
|
0,
|
||||||
),
|
),
|
||||||
|
(
|
||||||
|
"r3k2r/1pq2pbp/6p1/p3p3/P5b1/2P3P1/1BN1PPBP/R2QK2R b KQkq - 0 14",
|
||||||
|
"e2",
|
||||||
|
0,
|
||||||
|
),
|
||||||
];
|
];
|
||||||
|
|
||||||
for (fen, dest, expected) in test_cases {
|
for (fen, dest, expected) in test_cases {
|
||||||
|
@ -1667,25 +1667,23 @@ mod tests {
|
|||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn test_capture_movegen() {
|
fn test_capture_movegen() {
|
||||||
let test_cases = [(
|
let test_cases = [
|
||||||
// fen
|
(
|
||||||
"8/3q4/5N2/8/8/8/8/3K4 w - - 0 1",
|
// fen
|
||||||
// expected moves generated
|
"8/3q4/5N2/8/8/8/8/3K4 w - - 0 1",
|
||||||
"f6d7",
|
// expected moves generated
|
||||||
),
|
"f6d7",
|
||||||
(
|
),
|
||||||
"8/8/8/3pP3/2K5/8/8/8 w - d6 0 1",
|
(
|
||||||
// holy hell
|
"8/8/8/3pP3/2K5/8/8/8 w - d6 0 1",
|
||||||
"e5d6 c4d5",
|
// holy hell
|
||||||
),
|
"e5d6 c4d5",
|
||||||
(
|
),
|
||||||
"8/2q5/3K4/8/8/8/8/8 w - - 0 1",
|
("8/2q5/3K4/8/8/8/8/8 w - - 0 1", "d6c7"),
|
||||||
"d6c7",
|
(
|
||||||
),
|
"2Q5/3r2R1/2B1PN2/8/3K4/8/8/8 w - - 0 1",
|
||||||
(
|
"c6d7 e6d7 c8d7 f6d7 g7d7",
|
||||||
"2Q5/3r2R1/2B1PN2/8/3K4/8/8/8 w - - 0 1",
|
),
|
||||||
"c6d7 e6d7 c8d7 f6d7 g7d7",
|
|
||||||
),
|
|
||||||
];
|
];
|
||||||
|
|
||||||
for (fen, expected) in test_cases {
|
for (fen, expected) in test_cases {
|
||||||
|
@ -23,5 +23,5 @@ pub use crate::search::{
|
|||||||
best_line, best_move, EngineState, SearchConfig, SearchEval, TimeLimits, TranspositionTable,
|
best_line, best_move, EngineState, SearchConfig, SearchEval, TimeLimits, TranspositionTable,
|
||||||
};
|
};
|
||||||
pub use crate::{
|
pub use crate::{
|
||||||
Board, ColPiece, Color, Piece, BOARD_HEIGHT, BOARD_WIDTH, N_COLORS, N_PIECES, N_SQUARES, Square,
|
Board, ColPiece, Color, Piece, Square, BOARD_HEIGHT, BOARD_WIDTH, N_COLORS, N_PIECES, N_SQUARES,
|
||||||
};
|
};
|
||||||
|
@ -122,9 +122,8 @@ impl Default for SearchConfig {
|
|||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
SearchConfig {
|
SearchConfig {
|
||||||
alpha_beta_on: true,
|
alpha_beta_on: true,
|
||||||
// try to make this even to be more conservative and avoid horizon problem
|
|
||||||
depth: 10,
|
depth: 10,
|
||||||
qdepth: 2,
|
qdepth: 4,
|
||||||
enable_trans_table: true,
|
enable_trans_table: true,
|
||||||
transposition_size: 24,
|
transposition_size: 24,
|
||||||
}
|
}
|
||||||
@ -209,13 +208,20 @@ fn minmax(board: &mut Board, state: &mut EngineState, mm: MinmaxState) -> (Vec<M
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// quiescence stand-pat score (only calculated if needed).
|
||||||
|
// this is where static eval goes.
|
||||||
|
let mut board_eval: Option<EvalInt> = None;
|
||||||
|
|
||||||
|
if mm.quiesce {
|
||||||
|
board_eval = Some(board.eval() * EvalInt::from(board.turn.sign()));
|
||||||
|
}
|
||||||
|
|
||||||
if mm.depth == 0 {
|
if mm.depth == 0 {
|
||||||
if mm.quiesce || board.recap_sq.is_none() {
|
if mm.quiesce {
|
||||||
// if we're done with quiescence, static eval.
|
// we hit the limit on quiescence depth
|
||||||
// if there is no capture, skip straight to static eval.
|
return (Vec::new(), SearchEval::Exact(board_eval.unwrap()));
|
||||||
let eval = board.eval() * EvalInt::from(board.turn.sign());
|
|
||||||
return (Vec::new(), SearchEval::Exact(eval));
|
|
||||||
} else {
|
} else {
|
||||||
|
// enter quiescence search
|
||||||
return minmax(
|
return minmax(
|
||||||
board,
|
board,
|
||||||
state,
|
state,
|
||||||
@ -261,11 +267,15 @@ fn minmax(board: &mut Board, state: &mut EngineState, mm: MinmaxState) -> (Vec<M
|
|||||||
mvs.sort_unstable_by_key(|mv| -mv.0);
|
mvs.sort_unstable_by_key(|mv| -mv.0);
|
||||||
|
|
||||||
let mut abs_best = SearchEval::Exact(EVAL_WORST);
|
let mut abs_best = SearchEval::Exact(EVAL_WORST);
|
||||||
|
|
||||||
|
if mm.quiesce {
|
||||||
|
// stand pat
|
||||||
|
abs_best = SearchEval::Exact(board_eval.unwrap());
|
||||||
|
}
|
||||||
|
|
||||||
let mut best_move: Option<Move> = None;
|
let mut best_move: Option<Move> = None;
|
||||||
let mut best_continuation: Vec<Move> = Vec::new();
|
let mut best_continuation: Vec<Move> = Vec::new();
|
||||||
|
|
||||||
let n_non_qmoves = mvs.len();
|
|
||||||
|
|
||||||
// determine moves that are allowed in quiescence
|
// determine moves that are allowed in quiescence
|
||||||
if mm.quiesce {
|
if mm.quiesce {
|
||||||
// use static exchange evaluation to prune moves
|
// use static exchange evaluation to prune moves
|
||||||
@ -276,7 +286,11 @@ fn minmax(board: &mut Board, state: &mut EngineState, mm: MinmaxState) -> (Vec<M
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
if n_non_qmoves == 0 {
|
if mvs.is_empty() {
|
||||||
|
if mm.quiesce {
|
||||||
|
// use stand pat
|
||||||
|
return (Vec::new(), SearchEval::Exact(board_eval.unwrap()));
|
||||||
|
}
|
||||||
let is_in_check = board.is_check(board.turn);
|
let is_in_check = board.is_check(board.turn);
|
||||||
|
|
||||||
if is_in_check {
|
if is_in_check {
|
||||||
@ -285,10 +299,6 @@ fn minmax(board: &mut Board, state: &mut EngineState, mm: MinmaxState) -> (Vec<M
|
|||||||
// stalemate
|
// stalemate
|
||||||
return (Vec::new(), SearchEval::Exact(0));
|
return (Vec::new(), SearchEval::Exact(0));
|
||||||
}
|
}
|
||||||
} else if mvs.is_empty() {
|
|
||||||
// pruned all the moves due to quiescence
|
|
||||||
let eval = board.eval() * EvalInt::from(board.turn.sign());
|
|
||||||
return (Vec::new(), SearchEval::Exact(eval));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (_priority, mv) in mvs {
|
for (_priority, mv) in mvs {
|
||||||
|
Loading…
Reference in New Issue
Block a user