feat: better endgame heuristics
it may or may not be able to deliver checkmate
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@ -15,6 +15,7 @@ Copyright © 2024 dogeystamp <dogeystamp@disroot.org>
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use chess_inator::fen::FromFen;
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use chess_inator::fen::FromFen;
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use chess_inator::movegen::{FromUCIAlgebraic, Move, ToUCIAlgebraic};
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use chess_inator::movegen::{FromUCIAlgebraic, Move, ToUCIAlgebraic};
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use chess_inator::search::{best_line, SearchEval};
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use chess_inator::search::{best_line, SearchEval};
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use chess_inator::eval::{eval_metrics};
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use chess_inator::Board;
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use chess_inator::Board;
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use std::io;
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use std::io;
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@ -108,6 +109,12 @@ fn cmd_go(mut _tokens: std::str::SplitWhitespace<'_>, board: &mut Board) {
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}
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}
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}
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}
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/// Print static evaluation of the position.
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fn cmd_eval(mut _tokens: std::str::SplitWhitespace<'_>, board: &mut Board) {
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let res = eval_metrics(board);
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println!("STATIC EVAL (negative black, positive white):\n- pst: {}\n- king distance: {} ({} distance)\n- phase: {}\n- total: {}", res.pst_eval, res.king_distance_eval, res.king_distance, res.phase, res.total_eval);
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}
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fn main() {
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fn main() {
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let stdin = io::stdin();
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let stdin = io::stdin();
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@ -137,6 +144,10 @@ fn main() {
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"go" => {
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"go" => {
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cmd_go(tokens, &mut board);
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cmd_go(tokens, &mut board);
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}
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}
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// non-standard command.
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"eval" => {
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cmd_eval(tokens, &mut board);
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}
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_ => ignore!(),
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_ => ignore!(),
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}
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}
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75
src/eval.rs
75
src/eval.rs
@ -14,7 +14,7 @@ Copyright © 2024 dogeystamp <dogeystamp@disroot.org>
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//! Position evaluation.
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//! Position evaluation.
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use crate::{Board, Color, Piece, Square, N_COLORS, N_PIECES, N_SQUARES};
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use crate::{Board, Color, Piece, Square, N_COLORS, N_PIECES, N_SQUARES};
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use core::cmp::max;
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use core::cmp::{max, min};
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use core::ops::Index;
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use core::ops::Index;
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/// Signed centipawn type.
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/// Signed centipawn type.
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@ -306,14 +306,14 @@ pub const PST_ENDGAME: Pst = Pst([
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// king
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// king
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make_pst([
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make_pst([
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-50, -50, -50, -50, -50, -50, -50, -50, // 8
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-100,-100, -90, -70, -70, -90,-100,-100, // 8
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-50, -10, -10, -10, -10, -10, -10, -50, // 7
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-100, -20, -15, -13, -13, -15, -20,-100, // 7
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-50, -10, 0, 0, 0, 0, -10, -50, // 6
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-90, -15, -5, -5, -5, -5, -15, -90, // 6
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-50, -10, 0, 4, 4, 0, -10, -50, // 5
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-70, -13, -5, 4, 4, -5, -13, -70, // 5
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-50, -10, 0, 4, 4, 0, -10, -50, // 4
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-70, -13, -5, 4, 4, -5, -13, -70, // 4
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-50, -10, 0, 0, 0, 0, -10, -50, // 3
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-90, -15, -5, -5, -5, -5, -15, -90, // 3
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-50, -10, -10, -10, -10, -10, -10, -50, // 2
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-100, -20, -15, -13, -13, -15, -20,-100, // 2
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-50, -50, -50, -50, -50, -50, -50, -50, // 1
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-100,-100, -90, -70, -70, -90,-100,-100, // 1
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// a b c d e f g h
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// a b c d e f g h
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], 20_000),
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], 20_000),
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@ -344,16 +344,57 @@ pub const PST_ENDGAME: Pst = Pst([
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], 100),
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], 100),
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]);
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]);
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/// Centipawn, signed, eval metrics.
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pub struct EvalMetrics {
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pub pst_eval: i32,
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/// Manhattan distance between kings.
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pub king_distance: usize,
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pub king_distance_eval: i32,
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pub total_eval: i32,
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/// game phase, from 14 (start) to 0 (end endgame).
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pub phase: i32,
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}
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pub fn eval_metrics(board: &Board) -> EvalMetrics {
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// we'll define endgame as the moment when there are 7 non pawn/king pieces left on the
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// board in total.
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//
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// `phase` will range from 14 (game start) to 7 (endgame) to 0 (end end game).
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let phase = i32::from(board.eval.min_maj_pieces);
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// piece square tables
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let pst_eval = i32::from(board.eval.midgame.score) * max(7, phase - 7) / 7
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+ i32::from(board.eval.endgame.score) * min(14 - phase, 7) / 7;
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// Signed factor of the color with the material advantage.
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let advantage = pst_eval / 10;
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let kings1 = board[board.turn][Piece::King].into_iter();
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let kings2 = board[board.turn.flip()][Piece::King].into_iter();
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let king_distance = kings1
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.zip(kings2)
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.next()
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.map_or(0, |(k1, k2)| k1.manhattan(k2));
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// attempt to minimize king distance for checkmates
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let king_distance_eval = -advantage * i32::try_from(king_distance).unwrap() * max(7 - phase, 0) / 100;
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let eval = pst_eval + king_distance_eval;
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EvalMetrics {
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pst_eval,
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king_distance,
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king_distance_eval,
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total_eval: eval,
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phase,
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}
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}
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impl Eval for Board {
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impl Eval for Board {
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fn eval(&self) -> EvalInt {
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fn eval(&self) -> EvalInt {
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// we'll define endgame as the moment when there are 7 non pawn/king pieces left on the
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let res = eval_metrics(self);
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// board in total.
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//
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res.total_eval.try_into().unwrap()
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// `phase` will range from 7 (game start) to 0 (endgame).
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let phase = i32::from(self.eval.min_maj_pieces.saturating_sub(7));
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let eval = i32::from(self.eval.midgame.score) * phase / 7
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+ i32::from(self.eval.endgame.score) * max(7 - phase, 0) / 7;
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eval.try_into().unwrap()
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}
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}
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}
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}
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39
src/lib.rs
39
src/lib.rs
@ -205,14 +205,14 @@ macro_rules! from_row_col_generic {
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}
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}
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impl Square {
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impl Square {
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fn from_row_col(r: usize, c: usize) -> Result<Self, SquareError> {
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pub fn from_row_col(r: usize, c: usize) -> Result<Self, SquareError> {
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//! Get index of square based on row and column.
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//! Get index of square based on row and column.
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from_row_col_generic!(usize, r, c)
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from_row_col_generic!(usize, r, c)
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}
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}
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fn from_row_col_signed(r: isize, c: isize) -> Result<Self, SquareError> {
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pub fn from_row_col_signed(r: isize, c: isize) -> Result<Self, SquareError> {
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from_row_col_generic!(isize, r, c)
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from_row_col_generic!(isize, r, c)
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}
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}
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fn to_row_col(self) -> (usize, usize) {
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pub fn to_row_col(self) -> (usize, usize) {
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//! Get row, column from index
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//! Get row, column from index
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let div = usize::from(self.0) / BOARD_WIDTH;
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let div = usize::from(self.0) / BOARD_WIDTH;
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let rem = usize::from(self.0) % BOARD_WIDTH;
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let rem = usize::from(self.0) % BOARD_WIDTH;
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@ -220,19 +220,26 @@ impl Square {
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debug_assert!(rem <= 7);
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debug_assert!(rem <= 7);
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(div, rem)
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(div, rem)
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}
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}
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fn to_row_col_signed(self) -> (isize, isize) {
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pub fn to_row_col_signed(self) -> (isize, isize) {
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//! Get row, column (signed) from index
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//! Get row, column (signed) from index
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let (r, c) = self.to_row_col();
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let (r, c) = self.to_row_col();
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(r.try_into().unwrap(), c.try_into().unwrap())
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(r.try_into().unwrap(), c.try_into().unwrap())
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}
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}
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/// Vertically mirror a square.
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/// Vertically mirror a square.
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fn mirror_vert(&self) -> Self {
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pub fn mirror_vert(&self) -> Self {
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let (r, c) = self.to_row_col();
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let (r, c) = self.to_row_col();
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let (nr, nc) = (BOARD_HEIGHT - 1 - r, c);
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let (nr, nc) = (BOARD_HEIGHT - 1 - r, c);
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Square::from_row_col(nr, nc)
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Square::from_row_col(nr, nc)
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.unwrap_or_else(|e| panic!("mirrored square should be valid: nr {nr} nc {nc}: {e:?}"))
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.unwrap_or_else(|e| panic!("mirrored square should be valid: nr {nr} nc {nc}: {e:?}"))
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}
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}
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/// Manhattan (grid-based) distance with another Square.
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pub fn manhattan(&self, other: Self) -> usize {
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let (r1, c1) = self.to_row_col();
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let (r2, c2) = other.to_row_col();
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r1.abs_diff(r2) + c1.abs_diff(c2)
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}
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}
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}
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impl Display for Square {
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impl Display for Square {
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@ -761,4 +768,26 @@ mod tests {
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assert_eq!(tc.flip_colors(), expect);
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assert_eq!(tc.flip_colors(), expect);
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}
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}
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}
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}
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#[test]
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fn manhattan_distance() {
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let test_cases = [
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("a3", "a3", 0),
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("a3", "a4", 1),
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("a3", "b3", 1),
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("a3", "b4", 2),
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("a1", "b8", 8),
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];
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for (sq_str1, sq_str2, expected) in test_cases {
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let sq1 = Square::from_str(sq_str1).unwrap();
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let sq2 = Square::from_str(sq_str2).unwrap();
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let res = sq1.manhattan(sq2);
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assert_eq!(
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res, expected,
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"failed {sq_str1} and {sq_str2}: got manhattan {}, expected {}",
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res, expected
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);
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}
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}
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}
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}
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