tune: NNUE "quiet" threshold

the results aren't nearly as bonkers as before the bugfix in a47778a,
so tone down the threshold
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dogeystamp 2024-12-30 17:21:20 -05:00
parent a47778ae6c
commit 0ae4c889dc
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@ -581,7 +581,7 @@ pub fn best_move(board: &mut Board, engine_state: &mut EngineState) -> Option<Mo
/// It is the caller's responsibility to get the search evaluation and pass it to this function.
pub fn is_quiescent_position(board: &Board, eval: SearchEval) -> bool {
// max centipawn value difference to call "similar"
const THRESHOLD: EvalInt = 170;
const THRESHOLD: EvalInt = 120;
if board.is_check(board.turn) {
return false;