tune: PST for pawns in endgame

seemingly setting their value too high makes the engine believe it can
sacrifice material to push non-passed pawns
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dogeystamp 2024-12-24 20:11:43 -05:00
parent 9327b73dc0
commit ffc2671c4a
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@ -350,11 +350,11 @@ pub const PST_ENDGAME: Pst = Pst([
// pawn
make_pst([
10, 10, 10, 10, 10, 10, 10, 10, // 8
139, 139, 139, 139, 139, 139, 139, 139, // 7
138, 138, 138, 138, 138, 138, 138, 108, // 6
67, 67, 67, 68, 68, 67, 67, 67, // 5
36, 36, 36, 36, 36, 36, 36, 36, // 4
32, 32, 32, 34, 34, 30, 32, 30, // 3
30, 30, 30, 30, 30, 30, 30, 30, // 7
25, 25, 25, 25, 25, 25, 25, 25, // 6
20, 20, 20, 20, 20, 20, 20, 20, // 5
10, 10, 10, 10, 10, 10, 10, 10, // 4
0, 0, 0, 0, 0, 0, 0, 0, // 3
0, 0, 0, 0, 0, 0, 0, 0, // 2
0, 0, 0, 0, 0, 0, 0, 0, // 1
// a b c d e f g h