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ae3a23c61f
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tune: timing and pst
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2024-11-24 14:59:40 -05:00 |
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b9819a52e6
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tune: pst and transposition table
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2024-11-23 22:39:39 -05:00 |
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e8cb125df9
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tune: piece square tables
make it not be as crazy
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2024-11-23 20:15:39 -05:00 |
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4ca186b67e
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chore: fmt
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2024-11-16 21:55:56 -05:00 |
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0591f29c66
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feat: better endgame heuristics
it may or may not be able to deliver checkmate
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2024-11-04 11:41:30 -05:00 |
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1c4c158053
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perf: borrow in the evalscore piece changes
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2024-11-03 11:42:19 -05:00 |
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b51dc87b2c
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fix: make promoting pawns more important
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2024-11-02 22:23:41 -04:00 |
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7d7a2531ad
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feat: tapered eval for endgame
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2024-11-02 22:16:21 -04:00 |
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96b4816f84
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feat: some extra uci info about the best line, etc
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2024-11-02 19:33:29 -04:00 |
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b7b3c6c5b8
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fix: not going for checkmate
engine will now prioritize closer mates rather than continuously going
"ah i'll checkmate next move" then never checkkmating
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2024-11-02 16:05:04 -04:00 |
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b36faba3ef
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feat: piece square table
no tapered eval yet
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2024-11-02 14:45:57 -04:00 |
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60d084886f
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refactor: use Index/IndexMut instead of helper functions
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2024-11-01 21:46:53 -04:00 |
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7d0d81905e
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feat: basic basic search
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2024-10-26 19:53:20 -04:00 |
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420e32fe86
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feat: basic basic eval
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2024-10-26 16:43:06 -04:00 |
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