dots/suckless/dwm/config.def.h

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/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
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/* constants */
#define TERMINAL "alacritty"
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/* appearance */
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static const unsigned int borderpx = 2; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
static const unsigned int gappih = 35; /* horiz inner gap between windows */
static const unsigned int gappiv = 40; /* vert inner gap between windows */
static const unsigned int gappoh = 30; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov = 40; /* vert outer gap between windows and screen edge */
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static int smartgaps = 0; /* 1 means no outer gap when there is only one window */
static int passthrough = 0; /* 1 means to ignore most shortcuts */
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static const int showbar = 1; /* 0 means no bar */
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static const int barpadding = 0; /* 0 means no padding beneath/above bar */
static const int topbar = 0; /* 0 means bottom bar */
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static const char *fonts[] = { "JetBrains Mono:size=15" };
static const char dmenufont[] = "JetBrains Mono:size=15";
static const char col_gray1[] = "#000000";
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static const char col_gray2[] = "#202020";
static const char col_gray3[] = "#505050";
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static const char col_gray4[] = "#99aabb";
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static const char col_gray5[] = "#eeeeee";
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static const unsigned int baralpha = 0;
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static const unsigned int borderalpha = OPAQUE;
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static const char *colors[][3] = {
/* fg bg border */
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[SchemeNorm] = { col_gray4, col_gray1, col_gray3 },
[SchemeSel] = { col_gray5, col_gray3, col_gray4 },
[SchemeHigh] = { col_gray5, col_gray1, col_gray5 },
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};
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static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeHigh] = { OPAQUE, 0x55, borderalpha },
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};
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/* tagging */
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static const char *tags[] = { " ", " ", " ", " ", " ", " ", " ", " ", " ", " " };
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static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
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/* class instance title tags mask isfloating monitor */
{ "Alacritty", NULL, NULL, 0, 0, -1, },
{ "popup-bottom-center",NULL, NULL, 0, 1, -1, },
{ "mpv", NULL, NULL, 0, 0, -1, }, /* mpv */
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};
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/* window swallowing */
static const int swaldecay = 3;
static const int swalretroactive = 1;
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/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 0; /* 1 will force focus on the fullscreen window */
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#define FORCE_VSPLIT 1 /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"
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static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "[M]", monocle },
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{ "[@]", spiral },
{ "[\\]", dwindle },
{ "H[]", deck },
{ "TTT", bstack },
{ "===", bstackhoriz },
{ "HHH", grid },
{ "###", nrowgrid },
{ "---", horizgrid },
{ ":::", gaplessgrid },
{ "|M|", centeredmaster },
{ ">M>", centeredfloatingmaster },
{ "><>", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
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};
/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* open shell command in a terminal window */
#define TERMCMD(cmd) { .v = (const char*[]){ "/usr/bin/alacritty", "-e", cmd, NULL } }
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/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray5, "-sb", col_gray3, "-sf", col_gray4, "-n", NULL };
static const char termcmd[] = "alacritty msg create-window || alacritty";
static const char *freshtermcmd[] = { "alacritty", NULL };
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static const char *browsercmd[] = { "qutebrowser", NULL };
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static const char *pwdcmd[] = { "keepassxc", NULL };
static const char *upvol[] = { "/usr/bin/pactl", "set-sink-volume", "0", "+5%", NULL };
static const char *downvol[] = { "/usr/bin/pactl", "set-sink-volume", "0", "-5%", NULL };
static const char *mutevol[] = { "/usr/bin/pactl", "set-sink-mute", "0", "toggle", NULL };
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static const char *play[] = { "playerctl", "play-pause", NULL };
static const char *next[] = { "playerctl", "next", NULL };
static const char *prev[] = { "playerctl", "previous", NULL };
static const char *stopcmd[] = { "mpc", "stop", NULL };
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static const Key keys[] = {
/* modifier key function argument */
{ Mod4Mask, XK_p, togglepass, {0} },
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{ MODKEY, XK_f, togglealtbar, {0} },
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, SHCMD(termcmd) },
{ MODKEY|ShiftMask|ControlMask, XK_Return, spawn, {.v = freshtermcmd} },
{ MODKEY|ShiftMask, XK_b, spawn, {.v = browsercmd } },
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{ MODKEY|ShiftMask, XK_k, spawn, {.v = pwdcmd } },
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{ MODKEY|ShiftMask, XK_d, spawn, SHCMD("qbprof dsc") },
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{ MODKEY|ShiftMask, XK_m, spawn, SHCMD("qbprof mus") },
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{ MODKEY|ControlMask, XK_l, spawn, {.v = (const char*[]){ "/usr/local/bin/slock", NULL} } },
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{ MODKEY|ShiftMask, XK_s, spawn, SHCMD("~/.local/bin/deskutils/suspend.sh") },
{ 0, XK_Print, spawn, SHCMD("~/.local/bin/deskutils/screenshot_full.sh") },
{ ShiftMask, XK_Print, spawn, SHCMD("~/.local/bin/deskutils/screenshot.sh" ) },
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{ MODKEY, XK_z, spawn, TERMCMD("bookmk") },
// SHCMD because we already start a terminal from inside clipedit.sh
{ MODKEY|ShiftMask, XK_z, spawn, SHCMD("clipedit.sh") },
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{ 0, XF86XK_AudioStop, spawn, {.v = stopcmd } },
{ 0, XF86XK_AudioNext, spawn, {.v = next } },
{ 0, XF86XK_AudioPrev, spawn, {.v = prev } },
{ 0, XF86XK_AudioPlay, spawn, {.v = play } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = downvol } },
{ 0, XF86XK_AudioMute, spawn, {.v = mutevol } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol } },
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{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
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{ MODKEY, XK_h, focusmon, {.i = -1 } },
{ MODKEY, XK_l, focusmon, {.i = +1 } },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_0, togglegaps, {0} },
{ MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} },
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{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_q, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_comma, setmfact, {.f = -0.05} },
{ MODKEY, XK_period, setmfact, {.f = +0.05} },
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{ MODKEY|ShiftMask, XK_h, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_l, tagmon, {.i = +1 } },
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{ MODKEY, XK_u, swalstopsel, {0} },
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TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
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// odd keybinds here to bring tags closer to my fingers
TAGKEYS( XK_e, 4)
TAGKEYS( XK_r, 5)
// backwards compatibility
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TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
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TAGKEYS( XK_0, 9)
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{ MODKEY|ShiftMask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkClientWin, MODKEY|ShiftMask, Button1, swalmouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};